Half Life 2 Gore Mod

broken image


A small first part of my epic mission base maps on half life 2 more info is inside the map it self same as the read me I know myself it is fully tested even by me my cousin and I know this is sad my mum like's it too my mother spent 2 hours on my level died 2. SMOD is a single player mod of Valve's first-person shooter Half-Life 2. The new content consists of many new NPCs and weapons, new gamemodes, comprehensive customization and tweaking options, new abilities for the player, and new features to the gameplay, such as level randomization and simple branching in the otherwise linear flow of the main. Is there a simple gore-mod for Half-Life 2? Everything I found was bundled with too much attached. I just need a gore-mod that enhances and increases blood-decals and add gibbing maybe. This thread is archived. New comments cannot be posted and votes cannot be cast. Half-Life 2: Genry's Great Escape From City 13 is a free custom modification for Half-life 2. The game takes place a month before the events of Half-life 2. The mod is an action, with often changing locations and first-person shooter. The length of the game - 35/40 minutes / b. Hobo Life is a mod for Half-Life 2. The character you're playing as is Greg, a homeless man from the streets of City 14. Your objective is to do quests. Half-Life: Blue Shift Source - Pack Steam.

Frequenly Asked Questions

Q: What games do i need to install this?
A: Half-Life 2, Half-Life 2: The Lost Coast and Half-Life 2: Deathmatch. Having SMOD 40a installed is not required as Redux includes it by default.
Q: Why can't i kill friendly NPC's?
A: Set the 'SMOD Skill Level' to 'Medium' or higher.
Q: How do i enable the Special Effects and Gore?
A: You are expected to use The SMOD Menu System to configure SMOD specific settings before playing. See THIS PAGE for more information about it.
Q: Is this the latest version of SMOD?
A: Redux is a fan-made addon that includes SMOD 40a. It is not the official SMOD package or supported by The SMOD Author. The official SMOD page can be found HERE.
Q: Why do i need Half-Life 2: Deathmatch? Can i play without it?
A:As of Version 7, SMOD Redux uses the maps and certain textures fromHalf-Life 2: Deathmatch. If you try to play without it installed, Youwill likely crash, And even if you don't you will not be able to usethe new maps that it provides.
Q: Can i play without Half-Life 2? Can you make it not require Half-Life 2 to play?
A:No. SMOD is built on Half-Life 2's code and uses almost every bit of it's content to play. Making it not require Half-Life 2 to play would be highly illegal.
Q: Will SMOD Redux support multiplayer or Episode 1/2?
A: I do not have the source code to SMOD, So no. Only The SMOD Author has the code to make these changes and it is up to him to do so.
Q: Will SMOD Redux ever be made for SMOD2? (SMOD Remake on the Orange Box engine)
A: Currently, no version of SMOD Redux is planned as The SMOD Author has yet to implement several key features of SMOD into SMOD2. If and when these features are added, A version of Redux will be considered for SMOD2.
Q: What about your Episode 1 Addon? Will SMOD Redux support it?
A: No. Episode 1 proved to have too many bugs and issues to properly work with SMOD and the addon is currently discontinued. I will not offer further support for it.
Q: I am getting issues like being able to use older Redux weapons despite installing the new version, As well as other strange bugs.
A: Delete your smodredux folder before installing a new version or issues like this may happen.
Q: I keep getting money items. What do they do?
A: They typically only appear on the 'SMOD' gamemode setting. They replace the health vials/kits and HEV batteries and are spent at the Health/HEV wall chargers to use them.
Q: Why do the loading times take so long?
A: SMOD adds many more entities (NPC's, Weapons) into the maps by it's mapadd system, Resulting in longer load times as more are added. SMOD also does not make full use of the precache system Half-Life 2 has so that result in in-game loading of entities as well. It is recommended to have at least 1GB of RAM to enjoy any version of SMOD.
Q: My frames-per-second is much lower then what i get in HL2 and i get performance issues.
A: Many of SMOD's new effects and features are intensive on the CPU unit and Graphics Card. Aside from turning the SMOD effects setting down in the menu, Also try turning down or off your anti-aliasing level and other Half-Life 2 graphics settings.
Q: SMOD Redux does not appear on my steam list!
A: Make sure you have restarted Steam and installed the smodredux folder into your SourceMods folder (Not the contents of the smodredux folder)
Q: The Bullsquid does not gib or squirt blood when it dies.
A: That's because SMOD didn't add it's special ragdoll/death effects to the Bullsquid as it was not fully coded into SMOD. There is nothing i can do to fix this.
Q: When i play the new maps i see some NPC's spawn in walls and floors.
A: This is due to SMOD's method of spawning NPC's randomly at nodes and some questionable node placement by the node converter. Nodes are very hard to remove after being placed.
Q: When i use the 'impulse 101' command i don't get the new Redux weapons.
A: This is because the custom weapons in vanilla SMOD would have conflicted with the normal weapons so The SMOD Author did not add them to the cheat. Use the new 'giveall' console command or the key bind in the controls section instead to give you all the weapons instead.
Q: I tried to install this into Garry's Mod and it didn't work.
A: Despite the name similarity and a few similar features, SMOD has no relation to Garry's MOD (GMOD). SMOD (and by extension Redux) is a separate mod for Half-Life 2.
Q: I noticed that SMOD uses LUA files, Can weapons/NPCs be coded in by LUA like in GMOD?
A: No. SMOD uses LUA primarily for it's mapadd system and does not support coding in new weapons or NPC's by LUA.
Q: On some weapons the ironsights look misaligned until i fire.
A: This is due to SMOD's ironsight system moving the origins of the weapon instead of using unique animations.
Half Life 2 Gore Mod

Half-Life 2 : Enhanced Progress Log Nr.1

Hello, people! We are glad to announce that Half-Life 2 : Enhanced is receiving new updates and features!

Here is the first of our progress logs. We will do one at the start of every single month.

New Features :

  • A couple of new weapons, with greatly enhanced old weapons.
  • New sound effects for environment, NPCs, and weapons
  • Easter Eggs (of course!)
  • New music on certain maps.
  • Optimization of the entire mod to minimize crashing.
  • A fully working, integrated, and optimized parallax shader.
  • Smaller download size, and maybe even a two-part download
  • More improved textures

Well, here is the changelog for the planned release

  1. Balanced weapons for realism (ex. NPCs take 5 hits to kill with SMG, same situation with player)
  2. Changed flamethrower to draw ammo from pistol.
  3. Added sound effects from Team Fortress 2, Half-Life, and Counter Strike : Global Offensive.
  4. Added new music (Jewish Waltz by Dave Tarras, Danube Waves by Iosif Ivanovici, etc. . .)
  5. Improved Bullet Time and gore codes.
  6. Improved menu VGUI.
  7. Implemented all patches into the full mod (Patches will still be kept for emergency uses)
  8. Cleaned up menu screen.
  9. Added new loading and main menu screens.

Half Life Ak47 Mod

Half Life 2 Gore Mod

Now, for the release date you have been waiting for. . .

Brutal Half Life

The updated mod will be released on 9/30/2016!

This date I promise you. Now, I have gotten rid of all of the technological issues of the mod and my computer.

To life, К жизни, vītae, alla vita, ‘לחיים ! 命に, 敬生活, في الحياة !

Gore

Half-Life 2 : Enhanced Progress Log Nr.1

Hello, people! We are glad to announce that Half-Life 2 : Enhanced is receiving new updates and features!

Here is the first of our progress logs. We will do one at the start of every single month.

New Features :

  • A couple of new weapons, with greatly enhanced old weapons.
  • New sound effects for environment, NPCs, and weapons
  • Easter Eggs (of course!)
  • New music on certain maps.
  • Optimization of the entire mod to minimize crashing.
  • A fully working, integrated, and optimized parallax shader.
  • Smaller download size, and maybe even a two-part download
  • More improved textures

Well, here is the changelog for the planned release

  1. Balanced weapons for realism (ex. NPCs take 5 hits to kill with SMG, same situation with player)
  2. Changed flamethrower to draw ammo from pistol.
  3. Added sound effects from Team Fortress 2, Half-Life, and Counter Strike : Global Offensive.
  4. Added new music (Jewish Waltz by Dave Tarras, Danube Waves by Iosif Ivanovici, etc. . .)
  5. Improved Bullet Time and gore codes.
  6. Improved menu VGUI.
  7. Implemented all patches into the full mod (Patches will still be kept for emergency uses)
  8. Cleaned up menu screen.
  9. Added new loading and main menu screens.

Half Life Ak47 Mod

Now, for the release date you have been waiting for. . .

Brutal Half Life

The updated mod will be released on 9/30/2016!

This date I promise you. Now, I have gotten rid of all of the technological issues of the mod and my computer.

To life, К жизни, vītae, alla vita, ‘לחיים ! 命に, 敬生活, في الحياة !

Half Life 2 Blood Mod

Sincerely,

How To Install Half Life 2 Mods

Edelweiss Games





broken image